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Formation Game Designer – PARISDetails
Dates : Monday, 14 January 2019 To : Friday, 18 January 2019
Formation Concept Artist – MONSDetails
Dates : Monday, 04 February 2019 To : Friday, 08 February 2019
Formation Artiste d’environnement – PARISDetails
Dates : Monday, 04 March 2019 To : Friday, 08 March 2019
Formation Technical Artist / Shader Artist – PARISDetails
Dates : Monday, 11 March 2019 To : Friday, 15 March 2019
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Future courses

Networking avec uNet, TNet et ForgeNetworking
Créer un RollerCoster avec Curvy
Maitriser PlayMaker
Création d'un jeu 2D avec Unity 5.6

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Sneak peek at Unite Berlin Keynote, full session schedule now available

Unite Berlin is a little over three weeks away! Festivities will start Tuesday, June 19th with sessions in the morning and the Unite Berlin Keynote at June 19, 6 pm CEST. The keynote will include announcements and demos presented by John Riccitiello, Isabelle Riva, Suhail Dutta, Timoni West and more, and news from the creators […]

Faces of Unity: Andrew Maneri

Unity is made up of talented people, including artists, engineers, and project managers, whose work is as varied as their interests! Get to know who they are, what exciting projects they’re working on, and what drives them through the Faces of Unity Blog series. In our first post, we profiled Sarah Stumbo, a Producer on […]

Join the 2018.2 beta and earn the chance to win great Unity gear

The Unity 2018.2 beta is up and running, and as an added bonus to getting to mess around with all the new features, we’re continuing the tradition of our beta sweepstakes. If you haven’t already read the blog about what’s new in the Unity 2018.2 beta, you can find it right here. The latest beta […]

Stripping scriptable shader variants

Massively reduce Player build time and data size by allowing developers to control which Shader variants are handled by the Unity Shader compiler and included in the Player data. Player build time and data size increase along with the complexity of your project because of the rising number of shader variants. With scriptable shader variants […]

Nouveaux bootcamps planifiés !

Quatre nouveaux formateurs ont rejoint l’équipe ! Nous avons donc planifié de nouvelles dates de formations sur des sujets très...

La formation Unity3D “Créer un jeu vidéo complet + Projets” de 8H est offerte pour les fêtes !

Bonjour à tous ! Pour cette fin d’année j’ai décidé d’offrir la formation Unity “Créer un jeu vidéo complet”...

Made with Unity #1 : Cuphead

Le jeu Cuphead: Don’t deal with the Devil est sorti depuis le 29 septembre 2017 sur Xbox One et Windows 10 et il est impossible d’être passé...

Utilisez la reconnaissance faciale d’ARKit dans Unity

Ces dernières semaines vous n’avez pas pu éviter les annonces concernant les sorties des iPhone 8 et X, ainsi que l’apparition des apps...

Les certifications experts pour les programmeurs de gameplay et les artistes techniques arrivent !

Prévu pour début 2018, l’examen Unity Certified Expert établira le standard d’excellence pour les programmeurs de gameplay...

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