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Formation Game Designer – PARISDetails
Dates : Monday, 14 January 2019 To : Friday, 18 January 2019
Formation Concept Artist – MONSDetails
Dates : Monday, 04 February 2019 To : Friday, 08 February 2019
Formation Artiste d’environnement – PARISDetails
Dates : Monday, 04 March 2019 To : Friday, 08 March 2019
Formation Technical Artist / Shader Artist – PARISDetails
Dates : Monday, 11 March 2019 To : Friday, 15 March 2019
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Networking avec uNet, TNet et ForgeNetworking
Créer un RollerCoster avec Curvy
Maitriser PlayMaker
Création d'un jeu 2D avec Unity 5.6

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Last News See all news

Normal map compositing using the surface gradient framework in Shader Graph

A recent Unity Labs paper introduces a new framework for blending normal maps that is easy and intuitive for both technical artists and graphics engineers. This approach overcomes several limitations of traditional methods. Since the introduction of normal mapping in real-time computer graphics, combining or blending normal maps in a mathematically correct way to get […]

Unity Reflect arrives in December

Unity Reflect, our new real-time 3D product for building information modeling (BIM) workflows, will be released from beta and available for purchase on December 2. Last year at Autodesk University Las Vegas, we unveiled the next phase of our strategic collaboration with Autodesk, bolstering our commitment to achieve full data interoperability between many Autodesk products […]

Faces of Unity – Arturo Núñez

This year, Unity sent a team to Phoenix, Arizona to connect with over 500 Latinx engineers at the Society of Hispanic Professional Engineers National Convention. As a Technical Evangelist for Games, Arturo Núñez joined the group on the ground to talk more about what it’s like working at Unity. Read on to learn more about […]

Tales from the Optimization Trenches

As a Developer Relations Engineer in our EMEA Consulting & Development team, I spend most of my time visiting Unity’s largest customers and helping them resolve performance issues on their projects. If you’re interested in learning how we do that so that you can apply this knowledge and techniques to your own projects, please read […]

Nouveaux bootcamps planifiés !

Quatre nouveaux formateurs ont rejoint l’équipe ! Nous avons donc planifié de nouvelles dates de formations sur des sujets très...

La formation Unity3D “Créer un jeu vidéo complet + Projets” de 8H est offerte pour les fêtes !

Bonjour à tous ! Pour cette fin d’année j’ai décidé d’offrir la formation Unity “Créer un jeu vidéo complet”...

Made with Unity #1 : Cuphead

Le jeu Cuphead: Don’t deal with the Devil est sorti depuis le 29 septembre 2017 sur Xbox One et Windows 10 et il est impossible d’être passé...

Utilisez la reconnaissance faciale d’ARKit dans Unity

Ces dernières semaines vous n’avez pas pu éviter les annonces concernant les sorties des iPhone 8 et X, ainsi que l’apparition des apps...

Les certifications experts pour les programmeurs de gameplay et les artistes techniques arrivent !

Prévu pour début 2018, l’examen Unity Certified Expert établira le standard d’excellence pour les programmeurs de gameplay...

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