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Formation Game Designer – PARISDetails
Dates : Monday, 14 January 2019 To : Friday, 18 January 2019
Formation Concept Artist – MONSDetails
Dates : Monday, 04 February 2019 To : Friday, 08 February 2019
Formation Artiste d’environnement – PARISDetails
Dates : Monday, 04 March 2019 To : Friday, 08 March 2019
Formation Technical Artist / Shader Artist – PARISDetails
Dates : Monday, 11 March 2019 To : Friday, 15 March 2019
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Networking avec uNet, TNet et ForgeNetworking
Créer un RollerCoster avec Curvy
Maitriser PlayMaker
Création d'un jeu 2D avec Unity 5.6

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Unity Support for Stadia: Here’s what you need to know

If you tuned in to Google’s special keynote at GDC earlier today, you probably heard about their new cloud-based game streaming platform, Stadia. Today, we are excited to announce Unity will make Stadia an officially supported platform. One of our core missions is democratizing game development. That means enabling developers to build for the platforms […]

Announcing Unity and Havok Physics for DOTS

During our GDC Keynote, we announced our partnership with Havok to build a next-generation physics system for Unity. Today, we want to give you more details on what we’ve been collaborating on. When Worlds Collide When we first set out to build our Data-Oriented Technology Stack (DOTS), we wanted to empower creators to build rich, […]

The Heretic, Megacity release, real-time ray tracing, and more news from GDC 2019

We kicked off GDC 2019 in the best way possible – with a keynote filled with major announcements, jaw-dropping demos, and appearances from some of the industry’s most storied franchises. Read on to get the highlights. A full overview of all of our GDC activities can be found on our Unity at GDC page.  […]

Isometric 2D Environments with Tilemap

With the release of Unity 2018.3, we introduced Isometric Tilemap support – closely following Hexagonal Tilemap support which was added in the 2018.2 release. The new Tilemap features provide a fast and performant way to create 2D environments based on isometric and hexagonal grid layouts, the likes of which are seen in many game classics, […]

Nouveaux bootcamps planifiés !

Quatre nouveaux formateurs ont rejoint l’équipe ! Nous avons donc planifié de nouvelles dates de formations sur des sujets très...

La formation Unity3D “Créer un jeu vidéo complet + Projets” de 8H est offerte pour les fêtes !

Bonjour à tous ! Pour cette fin d’année j’ai décidé d’offrir la formation Unity “Créer un jeu vidéo complet”...

Made with Unity #1 : Cuphead

Le jeu Cuphead: Don’t deal with the Devil est sorti depuis le 29 septembre 2017 sur Xbox One et Windows 10 et il est impossible d’être passé...

Utilisez la reconnaissance faciale d’ARKit dans Unity

Ces dernières semaines vous n’avez pas pu éviter les annonces concernant les sorties des iPhone 8 et X, ainsi que l’apparition des apps...

Les certifications experts pour les programmeurs de gameplay et les artistes techniques arrivent !

Prévu pour début 2018, l’examen Unity Certified Expert établira le standard d’excellence pour les programmeurs de gameplay...

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