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Networking avec uNet, TNet et ForgeNetworking
Créer un RollerCoster avec Curvy
Maitriser PlayMaker
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Community Component – 2019 in review and community creators to follow

Last year had great highlights like, the longest uninterrupted streak of #UnityTips on Twitter, regular weekly episodes of Best of Made with Unity projects and the rise of a new wave of Unity centric content creators on YouTube. With so much awesomeness to keep track of we’re dedicating the first Community Component of 2020 to […]

The post Community Component – 2019 in review and community creators to follow appeared first on Unity Technologies Blog.

Reimagining in-vehicle experiences with real-time 3D

Unity is teaming up with NXP Semiconductors, the world’s largest provider of automotive semiconductors, to demonstrate a human-machine interface (HMI) toolchain that operates on NXP’s popular i.MX 8QuadMax Applications Processor. The collaboration creates opportunities to bring real-time 3D experiences, including games made with Unity, to mass-production vehicles, regardless of their trim level and cost. One […]

The post Reimagining in-vehicle experiences with real-time 3D appeared first on Unity Technologies Blog.

Understanding Lifetime Value and using it to grow your game

The secret to creating a successful mobile games business is to have players that come back to your game day after day. The way to do that is by focusing on the one metric that matters: Lifetime Value (LTV).  If you can optimize your game to focus on retaining your players over the long term, […]

The post Understanding Lifetime Value and using it to grow your game appeared first on Unity Technologies Blog.

How to set up Unity’s High Definition Render Pipeline for high-end visualizations

Prior to Unite Copenhagen in September 2019, Unity collaborated with Lexus and its agency Team One to showcase a real-time car configurator and promote Unity as a photographic tool with real-world camera controls, using the High Definition Render Pipeline (HDRP). The demo featured a high-detail car model from Lexus in different trims, a fully-modeled 3D […]

The post How to set up Unity’s High Definition Render Pipeline for high-end visualizations appeared first on Unity Technologies Blog.

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