AI for behavior: advanced research for intelligent decision making - Unite LA


Total duration : 46min

The Behavior Planner is a new AI-driven system created by Unity Labs that gives a game object the ability to reason on how it should act, based on predetermined choice criteria in an authoring flow that can be used for NPCs, game design feedback, player tutorials and more.
Speakers: Amir Ebrahimi (Software Developer), Nicolas Meuleau (Director of AI Research), Trevor Santarra (Research Engineer - AI Labs) - Unity Technologies

Learn more: https://unity3d.com/machine-learning
       
2 K 2 85 01h53

  Youtube
       
20 K 119 1117 02min

  Youtube
       
3 K 2 120 01h54

  Youtube
       
7 K 12 282 01h39

  Youtube
       
4 K 14 264 01h47

  Youtube
       
1 K 1 64 00min

  Youtube

Comments


Note this course

...