Book of the Dead - Running on MacBook Pro with eGPU

Total duration : 01min

With Metal support and external GPUs, Unity’s editing and rendering environment drove the Book of the Dead’s hyperrealistic scene with incredible performance on a MacBook Pro. As seen on the massive WWDC stage screen, the demo runs at a solid 30 FPS in real-time, using Unity’s HD scriptable render pipeline — a real feat, and proof of performance for the MacBook and eGPU.

(Video capture from the Book of the Dead project shown at WWDC 2018.)
2 K 20 372 07min

708 13 95 02min

11 K 57 817 00min

17 K 80 896 50min

10 K 58 744 01min



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