Book of the Dead - Running on MacBook Pro with eGPU

Total duration : 01min

With Metal support and external GPUs, Unity’s editing and rendering environment drove the Book of the Dead’s hyperrealistic scene with incredible performance on a MacBook Pro. As seen on the massive WWDC stage screen, the demo runs at a solid 30 FPS in real-time, using Unity’s HD scriptable render pipeline — a real feat, and proof of performance for the MacBook and eGPU.

(Video capture from the Book of the Dead project shown at WWDC 2018.)
1 K 9 98 03min

35 K 276 2033 01min

4 K 14 109 40min

24 K 44 461 05min



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