Bringing characters to life with animation | Open Projects Devlog


Total duration : 10min

Discover how we infused life in Chop Chop's characters using all of Unity's animation tools, handling a variety of use cases like walk cycles and locomotion, using tools and weapons with IK, layering different animations, randomization, and dealing with complexity in the Animator Controller state machine.

Chop Chop is a small action-adventure, open-source game demo we are working on as part of the Open Projects initiative.

⭐ Get the project used in the video: https://on.unity.com/3kBcCLD
⭐ Join the #UnityOpenProjects​ forum! https://on.unity.com/35UzPEp
⭐ Check out the roadmap for Chop Chop! https://on.unity.com/3hMBH4F

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