Creating a third-person zombie shooter with DOTS - Unite Copenhagen

Total duration : 32min

Far North Entertainment is working on a third-person zombie horde shooter using the Data-Oriented Technology Stack (DOTS), which has brought great performance improvements and influenced the development team's mindset to be more data-oriented in general. This beginner to intermediate level talk explains why DOTS is able to process data much faster by examining two specific implementations within the game. It also gives a concrete example of how DOTS can be implemented as part of an otherwise traditional Unity application.

Speaker: Simon Eliasson – Far North Entertainment

Slides available here:
8 K 14 384 02h29

1 73 00min

5 K 46 508 01min

11 K 148 586 34min

34 K 372 2741 03min



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