Creator Spotlight: Death’s Door by Acid Nerve | Devolver Digital


Total duration : 01h32

How do you make the move from pixel art to 3D? Get a look at the first 10 minutes of Death’s Door and the tools that helped the team at Acid Nerve ramp up to achieve the title’s unique look.

⭐️ Death’s Door is out now: https://on.unity.com/3kARYOW
⭐️ Learn more about Unity Game Solutions: https://on.unity.com/3rleRYd
⭐️ Check out other Devolver Digital games: https://on.unity.com/3irpjte

Hosts:
Carol Trang - Program Manager, Unity (https://twitter.com/AskAlicePlease)
Hasan Al Salman - Community Manager, Unity (https://twitter.com/HalSalmn)
David Fenn - Composer, Designer, Acid Nerve (https://twitter.com/acidnerve)
Mark Foster - Programmer, Designer, Acid Nerve (https://twitter.com/acidnerve)

Timestamps:
0:00:00 Show Intro
0:01:30 Asset Store
0:03:45 Trailer
0:05:28 Team Introduction & Inspiration
0:18:55 Gameplay first minutes
0:26:55 Art Deep Dive
0:29:21 Attack VFX
0:37:15 Splatter Particle
0:41:04 Attack VFX 2
0:46:31 Community Questions 1
0:49:00 Umbrella Weapon
0:50:30 Shimmer Shader
0:52:00 Textures
0:57:10 Lighting cookies
0:59:00 Forest Lighting
1:03:20 Color palette
1:04:25 Design of Death’s Door
1:06:25 Level Design
1:20:25 Community Questions 2
1:22:03 Post Processing
1:26:18 Lighting Setup
1:28:30 Community Questions 3
1:29:57 Outro

#gamedev

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