Design and modify a realistic procedural city in real-time - Unite Copenhagen


Total duration : 21min

In this video, our speakers share the challenges of creating The Architect: Paris. The game realistically represents the entire city of Paris while offering players the possibility of modifying buildings and creating entirely new neighborhoods. Using the Data-Oriented Technology Stack (DOTS) appeared to be the best – if not only – way to address these challenges and get this project made.

Speakers:
Mathieu Van Nevel – Enodo Games
Raphael Reynes – Enodo Games
       
11 K 63 818 08min

  Youtube
       
6 K 79 351 13min

  Youtube
       
2 K 6 72 01min

  Youtube
       
3 K 22 159 04min

  Youtube
       
7 K 38 505 08min

  Youtube
       
9 K 44 508 12min

  Youtube

Comments


Note this course

...