DOTS: Scaling MonoBehaviour and GameObjects | Unite 2022

Total duration : 30min

Learn more about working in a GameObject / MonoBehaviour space based on data-oriented design. This session walks you through how popular game Indus Battle Royale uses its DOTS-based GenericLOD to scale conventional GameObject-based systems for animation, rigs, assets, and visual effects.

Rohan Jadav, Platform Engineer (SuperGaming Pte Ltd)

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