Graphics in the FPS Sample
The FPS Sample uses the newest rendering pipeline innovations in Unity. Use it to learn how to employ some of the latest features like layered materials, HDR lights, post-filters and light modes in HDRP. Download it here: https://on.unity.com/2Nkg2De
In this interview, two of the people behind the project, Lead Dev, Peter Andreasen, and Technical Art Director, Martin Kümmel Vestergaard, talk about creating graphics in the sample game and what they think you can get out of it.
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