Kinematica: democratizing Motion Matching for character animation - Unite Now


Total duration : 58min

In this session, you’ll learn how to get started with Kinematica and implement it within your animation pipeline. Based on Motion Matching, Kinematica uses raw animation clips or motion capture data – not animation graphs – to produce character poses automatically, based on your description of the intended movement.

Speaker:
Michael Buttner (Principal Architect, Unity Labs)

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