New tools for graphic realism in automotive - Unite LA | AutoTech Summit


Total duration : 47min

Adam Myhill, Unity's Head of Cinematics, shows you how you can achieve high-end graphics in Unity for automotive applications. Learn how Unity's High-Definition Render Pipeline (HDRP), Cinemachine, Timeline, and the Post-Processing Stack can be used to produce stunning visuals with maximum fidelity for real-world materials.

Speaker:
Adam Myhill (Unity Technologies)

Learn more about Unity for Automotive: https://unity.com/solutions/automotive-transportation
       
2 K 20 372 07min

  Youtube
       
708 13 95 02min

  Youtube
       
11 K 57 817 00min

  Youtube
       
17 K 80 896 50min

  Youtube
       
10 K 58 744 01min

  Youtube

Comments


Note this course

...