New tools for graphic realism in automotive - Unite LA | AutoTech Summit


Total duration : 47min

Adam Myhill, Unity's Head of Cinematics, shows you how you can achieve high-end graphics in Unity for automotive applications. Learn how Unity's High-Definition Render Pipeline (HDRP), Cinemachine, Timeline, and the Post-Processing Stack can be used to produce stunning visuals with maximum fidelity for real-world materials.

Speaker:
Adam Myhill (Unity Technologies)

Learn more about Unity for Automotive: https://unity.com/solutions/automotive-transportation
       
12 K 4 60 04min

  Youtube
       
12 K 12 67 05min

  Youtube
       
15 K 21 102 05min

  Youtube
       
11 K 7 66 02min

  Youtube
       
11 K 2 63 02min

  Youtube
       
13 K 16 56 01min

  Youtube
       
12 K 8 70 04min

  Youtube
       
12 K 15 72 02min

  Youtube

Comments


Note this course

...