Optimizing real-time performance for mobile games | Unity at GDC 2019 Keynote


Total duration : 12min

We’re happy to say our Lightweight Render Pipeline (LWRP) is now out of preview and will be ready for production use in the 2019.1 release.

Speakers: Arisa Scott (Unity), Jake Biegel (Disruptive Games), Jed Melnik (Disruptive Games), Kevin Somers (Glu Mobile), Lucas Meijer (Techincal Director, Unity), Franz Mendonsa (Senior VFX Artist, Glu Mobile)

More about our Lightweight Render Pipeline: https://on.unity.com/2K4pPzo
       
1 25 00min

  Youtube
       
7 K 39 457 09min

  Youtube
       
5 K 54 357 09min

  Youtube
       
7 K 29 512 07min

  Youtube
       
11 K 113 1308 09min

  Youtube
       
8 K 14 384 02h29

  Youtube

Comments


Note this course

...