Unite Berlin 2018 - Getting Started with the Lightweight Rendering Pipeline


Total duration : 56min

Get a high-level overview of the technology behind the new Scriptable Render Pipeline (SRP), and learn how to set up the Lightweight Scriptable Render Pipeline in the editor. This talk goes through the advantages that SRP can bring to projects targeting mobile platforms, VR, and games with limited real-time lighting needs.

Speakers:
Felipe Lira (Graphics Programmer - Unity Technologies)
André McGrail (Graphics Test Engineer - Unity Technologies)

https://unite.unity.com/2018/berlin
       
3 K 13 158 02min

  Youtube
       
1 K 4 50 01min

  Youtube
       
2 K 1 105 05min

  Youtube
       
1 K 10 96 03h49

  Youtube
       
2 K 11 113 03min

  Youtube
       
3 K 11 182 02min

  Youtube

Comments


Note this course

...