Unity at GDC - C# Sharp to Machine Code

Total duration : 56min

March 23, 2:30 pm (San Francisco) - Get an overview of the performance initiatives underway at Unity and share a deeper look at the technology developed to transform high-level C# code to efficient machine code. Dive into examples and look at traditional C++ engine code and compiler output to compare with our approach. Gain a better understanding of how Unity is solving the problem of optimizing game code and the technology that we’ve built to enable our solution.

Andreas Fredriksson, Principal Engineer at Unity
1 K 9 98 03min

35 K 276 2033 01min

4 K 14 109 40min

24 K 44 461 05min



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