Unity at GDC - Powerful round tripping with Digital Content Creation tools


Total duration : 49min

March 22, 9:30am (San Francisco) - A game-industry veteran, Mike Wuetherick demonstrates one of the concrete results of our close collaboration with Autodesk. See how the Unity FBX importer and exporter, and a custom Unity plugin for Maya, can make your digital content creation (DCC) and interactive workflow pipelines as efficient as possible. Exporting from Maya to Unity is now simpler and more complete than ever before, thanks to our custom Maya exporter plugin.

Speaker:
Mike Wuetherick, Made with Unity Producer at Unity
       
3 K 21 128 01min

  Youtube
       
981 19 108 00min

  Youtube
       
6 K 26 199 09min

  Youtube
       
2 K 19 303 08min

  Youtube
       
609 5 85 58min

  Youtube

Comments


Note this course

...