Unity at GDC - Scriptable Render Pipeline Intro & Lightweight Rendering Pipeline


Total duration : 01h02

March 22, 4:15pm (San Francisco) - Learn about Unity’s new Scriptable Render Pipeline (SRP). Andy Touch gives a high-level overview of the technology and demonstrate how to set up the Lightweight Scriptable Render Pipeline in the editor. Learn about the performance advantages that SRP can bring to projects targeting lower-end devices.

Speaker:
Andy Touch, Product Content Evangelist at Unity
       
223 K 577 7432 03min

  Youtube
       
36 K 115 768 01min

  Youtube
       
32 00min

  Youtube

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