Unity at GDC - Spatial audio and immersion: VR’s second sense


Total duration : 38min

March 21, 1:15pm (San Francisco) - Learn how to increase the immersion of your VR, AR, gaming, and YouTube experiences using the Resonance Audio SDK. We'll cover the basics to advanced capabilities like near-field rendering, geometry-based reverb baking, cross-platform support, as well as how to optimize your app performance without sacrificing quality on mobile and desktop platforms.

Speakers:
Eric Mauskopf, Product Manager at Google
Ian Kelly, Software Engineer at Google
Marcin Gorzel, Software Engineer at Google
       
35 K 276 2033 01min

  Youtube
       
4 K 14 109 40min

  Youtube
       
24 K 44 461 05min

  Youtube
       
8 K 73 699 05min

  Youtube
       
4 K 19 287 02min

  Youtube
       
10 K 41 602 01min

  Youtube
       
58 K 223 3141 01min

  Youtube

Comments


Note this course

...