Universal Render Pipeline - Unite Copenhagen 2019
Learn how the Boat Attack demo was created using the Universal Render Pipeline. These slides offer an in-depth look at the features used in the demo, including Shader Graph, Custom Render Passes, Camera Callback, and more.
Speaker:
Andre McGrail - Unity Technologies
Slides available here: https://www.slideshare.net/unity3d/universal-render-pipeline-and-the-features-used-to-create-the-boat-attack-demo-project-unite-copenhagen-2019